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Tuesday, November 27, 2012

Gamers by Thomas K Carpenter

Gamers by Thomas K Carpenter
Publisher: Black Moon Books
Genre: Action/Adventure, Contemporary, Sci-Fi/Fantasy, Suspense/Mystery
Length: Full Length (313 pages)
Age Recommendation: 14+
Rating: 4 Stars
Reviewed by Sunflower

Augmented reality has the potential to bring digital artifices to the real world. AR gurus constantly speak of geo-location, intuitive search, the Internet of Things and other such high concepts. Digital natives squeeze efficient behavior out of a chaotic world, using their social media, smartphones and apps.

What if we applied those concepts to our lives through a living breathing game designed to make our civilization more efficient than the others? Much the same way we are using No Child Left Behind to apply testing to our school systems to make the US more competitive in a global market. Does testing and measuring and keeping score make people better? Can an algorithm be applied to every skill? How does one nurture innovation?

These are all the questions, and more, that I asked myself when thinking about the world of Gamers. What would our society be like if everything was a game designed to make us better?

Life isn't all fun and games, even when it's really a game. Gabby DeCorte finds out that when you're on top, there's still plenty of opportunity to fall. The game becomes all too real when secrets are exposed and danger is ahead. There's much more at stake than just collecting points and winning. So much more....

If you've ever imagined yourself stuck in the middle of a game, you might want to rethink things after reading Gamers. First in a trilogy, we're introduced to LifeGame, which on the outside appears to be an every day life occurrence. Wake up, it's not! There's more to it than that. Gabby, being a hacker, and one of the best at the LifeGame, will soon learn this, as she's taken on an adventure unlike she'd ever imagined.

The world created in this story is pretty intriguing, although to be honest, there's still a lot of holes. That could very be due to the fact that there are two more books in this trilogy, and that there will be plenty of times in either of those two for answers.

I like Gabby. She's a strong heroine and makes for a great leading character. Her passion to succeed is evident, but she also holds herself back for a reason. What's that you ask? Read the book and find out! Let's just say she cares about others and many times puts them before herself. I am definitely interested to see how the story plays out, as Gamers is simply just the beginning.

If you like books that are set in an alternate world with plenty of action and intrigue, and aren't afraid to try your hand at a new game in life, then check out Gamers. Grab a copy and hold on tight.

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